The Boy Who Cried Wolf
A shepherd boy fakes wolf attacks for fun; villagers stop believing him. When a real wolf comes, no one helps—his flock is lost. Lesson: lie often and truth is ignored.
Story beats
- 1) Boy cries “wolf!” to alarm villagers; they rush, find no wolf.
- 2) He repeats prank; trust erodes.
- 3) Real wolf comes; cries ignored; sheep eaten (boy sometimes harmed).
Context & symbolism
The fable stresses credibility: abuse of attention devalues real warnings. It addresses community trust and consequences of false alarms.
Motifs
- False alarm prank
- Lost trust when needed most
- Predator danger
Use it in play
- NPC who cries wolf too often; decide whether to respond next time.
- Rebuild trust after repeated false calls.
- Wolves come when signal dismissed; rescue with moral weight.