Werewolf

Europe Shape-shifted predator Lunar cycle Curse Dual nature

A human who transforms into a wolf under curse, pelt, or full moon, the werewolf embodies split identity and loss of control. Silver, wolfsbane, and community vigilance become tools to survive the beast within.

Story beats

  1. 1) A bite, pact, or enchanted wolfskin triggers involuntary transformations.
  2. 2) Victims wake with bloodied memories and terror of harming loved ones.
  3. 3) Villagers hunt with silver weapons; some seek to cure rather than kill.
  4. 4) Breaking the curse may require burning the pelt, lifting a vow, or an act of self-control under moonlight.

Context & symbolism

Werewolves externalize human rage and taboo desires, mapping inner conflict onto monstrous form. Trials of supposed werewolves mirrored fears of outsiders and moral panic, while folk cures stressed community intervention.

The wolf’s liminality—domestic yet wild—makes the tale a meditation on civility and instinct.

Motifs

  • Full moon triggers
  • Silver and wolfsbane as wards
  • Hidden wolfskin or bite mark
  • Memory gaps after rampage

Use it in play

  • Party member cursed; manage transformations during stealth missions.
  • Track a killer—discover it’s a reluctant werewolf seeking a cure.
  • Choose to burn the wolfskin or use its power at a cost.
  • Protect a town on the full moon while crafting silver arms in time.